Hey Justin, just looking into adding animations to the animator controller for simple events such as opening doors, sitting down etc (first person perspective). I've been looking at the Chest/Door objects for reference, but I've added the animation to the Full Body Layer (the animation affects arms, torso, legs etc). The animation on the object works, as does the animation on Nolan. The issue is that when the animation runs, Nolan stashes his weapons (as directed) but during the animation, his arms are invisible (this is both in game and scene view) before reappearing and requipping when the animaton ends.
The animation was created using the Nolan rig, so I don't believe that's the issue. What do I need to do to make the arms visible?
Thanks!
The animation was created using the Nolan rig, so I don't believe that's the issue. What do I need to do to make the arms visible?
Thanks!
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