Animation and audio sync speed (?)

denisfrs

Member
I have the following scenario, the reload animation and the reload audio are synchronized, but i need my animation playing 3x faster.

Question is, how do i keep the reload audio playing 3x faster, synchronized with my animation?
 
Oh, got it. So UCC doesn't sync animation state speed / audio speed, right?!


I'm asking just to make sure, but anyway i'll be doing that.

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EDIT: Decided that i'll be syncing the audio / animations manually outside unity and just import everything after that.
Marking question as "solved"
 
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