hi. i am using 15 agents, i removed character Ik script for agents, and setup animator cull Update Transform, and detect horizontal collisions unchecked. when i gat 1 visible skinned mesh then also animators run high on profiler. ultimatecharacterlocomation.OnAnimatorMove() is get 51 instances for 15 agents.
how to stop animators.update when not visible.
how to stop animators.update when not visible.