Adventure Mode Horizontal Movement

epicever

Member

If I understand correctly, Horizontal Movement shouldn't exist in Adventure movement. However when using MeleeWeapon.cs with "Force Root Motion Position", and animation that can exit before full completion, horizontal movement occurs and I'm not sure if this is a bug or something I need to figure out how to fix for my animator and if so how should I go about it.
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Horizontal movement can occur if you are are using root motion and your characters animation has root motion. In this case you'll need to replace the animation with one that does not or not use root motion.
 
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