Added agility to UFPS, character defaulting to Balance ability


New member
Hi I'm new so sorry for a probably simple question.

I just added the Agility pack to my UFPS character. My scene is empty with only one default terrain added.

My character defaults to the balance ability. I cannot figure out what I am doing wrong.

When I uncheck Balance or set it to "manual" it is fine.

Any advice is appreciated.


New member
My bad this is very much a beginner question but if you are like me and just added the ability pack without having read too much documentation here is the problem:

By default Start type on balance is set to "automatic". You can switch this to manual for a button press

Second, Object ID is set to -1. Object ID determines what object will activate the ability. -1 means this is not used. So by default it balance will start on any surface.


Staff member
Glad you got it working. Yes, setting the Start Type is the correct approach :)