longshotsg
New member
Hi,
I'm encountering 2 problems.
Using Third Person CC, Behavior designer, behavior movement, a* path finding and all integrations downloaded.
1) Wander stuck at edge. I understand there is a post on this but it's for Recast Graph it seems. I need to use Grid Graph and it doesn't seem to have PointOnNavmesh. So any solutions yet? This looks like a very basic feature.
2) While wandering, my character mesh got distorted(stretched weirdly) while walking around sometimes. Is there some settings that I should change accordingly based on the grid graph?
Thanks.
I'm encountering 2 problems.
Using Third Person CC, Behavior designer, behavior movement, a* path finding and all integrations downloaded.
1) Wander stuck at edge. I understand there is a post on this but it's for Recast Graph it seems. I need to use Grid Graph and it doesn't seem to have PointOnNavmesh. So any solutions yet? This looks like a very basic feature.
2) While wandering, my character mesh got distorted(stretched weirdly) while walking around sometimes. Is there some settings that I should change accordingly based on the grid graph?
Thanks.