A Big Tiny Problem

Matt-The-Slayer

New member
When attempting to add a weapon to my player the weapon shrinks to near microscopic levels, even tho the scale is all at 1.

Here is an image of my bow as an item, prior to being equipped to the character.

BowPrefab.PNG

Here is an image of my Bow after its equipped by the player.
That object to the left is the players hand, its about 10x bigger than the bow.

BowEquipped.PNG

The scale on the bow, and its children never change, yet it appears at least 100x smaller than the actual item.

Any tips would be helpful, as this is presenting a tiny problem...
 
This has been solved and was identified as a problem with the character asset i was using. The asset was not at a fixed scale, and therefore one of the bones (Root) was set to a scale of 0.01. This caused my bow to be a 100th of the size as I had determined.

This is no longer an issue.
 
Top