I have been doing some testing of UCC 2.0.5 on a Voxeland terrain, with the Crab Alien model from the Asset Store. With the standard Unity character controller, I'm unable to get the AI to move more than a few meters before it stalls, even on the flat parts, because of the peculiarities of the...
Here is a code snippet from the shader, which is called Voxeland/Land. This is the part that defines the exposed shader parameters.
_MainTexArr("Tex2D Array: Albedo (RGB), Height (A)", 2DArray) = "" {}
_BumpMapArr("Tex 2D Array: Normals", 2DArray) = "" {}...
I've been testing UCC (latest version, as of 2018-10-11) in Unity 2018.2.11f1. Things are working quite well overall, but I'm getting a couple of instances per test run of the following error:
Material doesn't have a texture property '_MainTex'
UnityEngine.Material:get_mainTexture()...