Recent content by RedHawk

  1. RedHawk

    Edy's Vehicle Physics

    It looks like someone else is working on it from this post. I started but only had a small amount of time and haven't finished. https://opsive.com/forum/index.php?threads/please-help-using-drive-ability.2746/
  2. RedHawk

    Ultimate Inventory System WIP

    @Sangemdoko @Justin Wow, 9 pages... you need to create a section on the Forum for only Inventory.. and one that just has your Features where no one can comment... I had to scroll to page 9 just to see the cool updates you posted on Twitter...Post 169, post 170, post 174... please for my sanity...
  3. RedHawk

    Ultimate Character Controller WIP

    Fun - I can see us using the Fireball from a "Flamethrower"
  4. RedHawk

    Ultimate Character Controller WIP

    With the new drive I hope it works in First Person as well, thereby staying first person even after you get in the vehicle to retain the immersion.
  5. RedHawk

    Edy's Vehicle Physics

    @SupremeSmash I'm not doing anything with this until Opsive's next update (which will include vehicles).
  6. RedHawk

    Ultimate Character Controller WIP

    Don't forget about this one as part of 2.2. :)
  7. RedHawk

    Swimming Pack

    Probably beyond... but grabbing a water jet that pulls you through the water when diving...
  8. RedHawk

    Ultimate Character Controller WIP

    Request: 1) Expose a boolean to prevent the character from moving around, 2) Expose a boolean that rotates the character in any direction with the object, 3)Expose a boolean to disable gravity. I think these will allow a character to pilot an airplane and stay in the seat when doing a loop...
  9. RedHawk

    Edy's Vehicle Physics

    Deactivating the character works, but sometimes it's a little strange when you reactivate it.
  10. RedHawk

    Edy's Vehicle Physics

    @yuukimoka As an FYI, that character position odd behavior is because of Opsive. It's very complex and I'm not sure why that is happening. Same thing happens on my side.
  11. RedHawk

    Edy's Vehicle Physics

    um. Not sure. yeah, that is a problem isn't it. ugh. This is why I'd prefer to turn "off" the Nolan character and fake it.
  12. RedHawk

    Being Silly - riding on a car

    Just a clip of me playing around with my FollowVehicle script (see Edy's or RCC integration Post). The odd bumping sound is because I have it colliding with the vehicle collider. https://streamable.com/dp5im
  13. RedHawk

    Edy's Vehicle Physics

    Me playing around with an object also following an Edy's car and Nolan going for a ride. https://streamable.com/dp5im
  14. RedHawk

    Realistic Car Controller by Bonecracker Games

    https://redhwk.wordpress.com/opsive-and-bonecrackers-realistic-car-controller-rcc-version-1/ @cl40 @Enigma Factory <- take a look
  15. RedHawk

    Realistic Car Controller by Bonecracker Games

    @cl40 I think I have it figured out. I had to change the Layer preferences so that RCC ignores SubCharacter. Anyways, there's more to it then that but it seems to be working very close to what I'd prefer. You can't "ride" on a vehicle that is moving, but ...
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