Recent content by RedHawk

  1. RedHawk

    Ultimate Character Controller WIP

    Don't forget about this one as part of 2.2. :)
  2. RedHawk

    Swimming Pack

    Probably beyond... but grabbing a water jet that pulls you through the water when diving...
  3. RedHawk

    Ultimate Character Controller WIP

    Request: 1) Expose a boolean to prevent the character from moving around, 2) Expose a boolean that rotates the character in any direction with the object, 3)Expose a boolean to disable gravity. I think these will allow a character to pilot an airplane and stay in the seat when doing a loop...
  4. RedHawk

    Edy's Vehicle Physics

    Deactivating the character works, but sometimes it's a little strange when you reactivate it.
  5. RedHawk

    Edy's Vehicle Physics

    @yuukimoka As an FYI, that character position odd behavior is because of Opsive. It's very complex and I'm not sure why that is happening. Same thing happens on my side.
  6. RedHawk

    Edy's Vehicle Physics

    um. Not sure. yeah, that is a problem isn't it. ugh. This is why I'd prefer to turn "off" the Nolan character and fake it.
  7. RedHawk

    Being Silly - riding on a car

    Just a clip of me playing around with my FollowVehicle script (see Edy's or RCC integration Post). The odd bumping sound is because I have it colliding with the vehicle collider. https://streamable.com/dp5im
  8. RedHawk

    Edy's Vehicle Physics

    Me playing around with an object also following an Edy's car and Nolan going for a ride. https://streamable.com/dp5im
  9. RedHawk

    Realistic Car Controller by Bonecracker Games

    https://redhwk.wordpress.com/opsive-and-bonecrackers-realistic-car-controller-rcc-version-1/ @cl40 @Enigma Factory <- take a look
  10. RedHawk

    Realistic Car Controller by Bonecracker Games

    @cl40 I think I have it figured out. I had to change the Layer preferences so that RCC ignores SubCharacter. Anyways, there's more to it then that but it seems to be working very close to what I'd prefer. You can't "ride" on a vehicle that is moving, but ...
  11. RedHawk

    Realistic Car Controller by Bonecracker Games

    I'm close, but I haven't figured out how to stop the RCC vehicle from flying through the air, EVEN with my changes that I did with Edy's... so... not sure on when. Basically, as soon as I enter the vehicle (like with Edy's) the RCC vehicle goes crazy and flies off. So, gotta figure out why...
  12. RedHawk

    Edy's Vehicle Physics

    Here's Version 2. I haven't done a video, but I included a DRAFT How To document. There are other steps that aren't included, like creating presets for your Camera and so on. https://redhwk.wordpress.com/opsive-and-edys/opsive-and-edys-vehicle-physics-evp-version-2/ Link to my site
  13. RedHawk

    MoveWithObject - Please Update

    What can I set up on the IK or elsewhere to keep the body and head from rotating? I have a IKPreset that forces the Hand Weight and Upper Arm Weight to 1. What else should I do? I also have my ability on the FullBody layer. Should I put it on a different layer?
  14. RedHawk

    MoveWithObject - Please Update

    Well, it's not moving with my object. I don't want the character to look in the direction the mouse is. I don't want the character to rotate either. I have those off in my ability, but the Move with object ability (which I want to be on at the same time) is forcing the character to look in...
  15. RedHawk

    MoveWithObject - Please Update

    Are you interested in enhancing it to add those values so that I can turn them off? Or is that something I need to do on my end? My issue is, if I turn off those booleans on my ability then the Move with object ability "overwrites" those choices thereby nullifying the overrides I have in...
Top