Solved:
Go to Tools -> Opsive -> Unit Options. Select the "type" tab and use the "+" to add your new type. Then click the star next to it in the list so it'll show up in your definitions types.
After that rarity can be selected.
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Try finish:
On 4:09min. Editor cannot find...
I don't think so.
Block ability don't have action ID. And i cannot active Slot0ItemStateIndexChange trigger from block ability.
Ability is active but animator not react.
How can i do something like:
Sword:
Fire1 - attack
Fire 2 - block but working like with shield
Like in FF where big swords protects owners against bullets.
I need write own ability? own item component where I merge melee weapon and shield?
I find this when i tried complete tutorial:
4:03 - he create "Heal Amount" - i tried too and this property won't save - i mean it change name again to "Attribute"
It happen when parent is assigned.
asset version 1.0.2
unity 2019.4.6 and 2019.4.5
I tried delete library too. Reset pc. Clear...