Hi. I am trying to use another package called Unity ML-Agent with the behavior designer
https://github.com/Unity-Technologies/ml-agents
First I downloaded the whole toolkit of ML-Agent and tried to import the behavior designer.
However, right after I imported the behavior designer, a lot of errors came.
Is there a way to avoid these errors ?
Assets\Behavior Designer\Runtime\Tasks\Unity\AudioSource\GetLoop.cs(15,17): error CS1069: The type name 'AudioSource' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Enable the built in package 'Audio' in the Package Manager window to fix this error.
Assets\Behavior Designer\Runtime\Tasks\Unity\Animation\CrossFadeQueued.cs(16,16): error CS1069: The type name 'QueueMode' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Enable the built in package 'Animation' in the Package Manager window to fix this error.
Assets\Behavior Designer\Runtime\Tasks\Unity\Animation\Play.cs(14,16): error CS1069: The type name 'PlayMode' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Enable the built in package 'Animation' in the Package Manager window to fix this error.
Assets\Behavior Designer\Runtime\Tasks\Unity\Animation\Sample.cs(12,17): error CS1069: The type name 'Animation' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Enable the built in package 'Animation' in the Package Manager window to fix this error.
There are 150 errors like this.
https://github.com/Unity-Technologies/ml-agents
First I downloaded the whole toolkit of ML-Agent and tried to import the behavior designer.
However, right after I imported the behavior designer, a lot of errors came.
Is there a way to avoid these errors ?
Assets\Behavior Designer\Runtime\Tasks\Unity\AudioSource\GetLoop.cs(15,17): error CS1069: The type name 'AudioSource' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Enable the built in package 'Audio' in the Package Manager window to fix this error.
Assets\Behavior Designer\Runtime\Tasks\Unity\Animation\CrossFadeQueued.cs(16,16): error CS1069: The type name 'QueueMode' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Enable the built in package 'Animation' in the Package Manager window to fix this error.
Assets\Behavior Designer\Runtime\Tasks\Unity\Animation\Play.cs(14,16): error CS1069: The type name 'PlayMode' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Enable the built in package 'Animation' in the Package Manager window to fix this error.
Assets\Behavior Designer\Runtime\Tasks\Unity\Animation\Sample.cs(12,17): error CS1069: The type name 'Animation' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Enable the built in package 'Animation' in the Package Manager window to fix this error.
There are 150 errors like this.