Angelbeats
Member
Hi Justin, I'm trying to add a new Body animation. I copied the 'Body (Sub-State Machine)' in the 'Full Body Layer' and replaced the animation inside, and changed the 'Slot0ItemID' to 51. Finally I changed the 'Animator Item ID' in the 'Body Item' Also changed to 51. I think 51 should be an unused ID.
The other parameters have not changed. When I play the game and press the left mouse button, the character will play the first attack animation and then get stuck. I cannot return to the Idle state and cannot perform the next attack animation.
When I change all ‘51’ to ‘21’, the character wo n’t get stuck, and I can return to Idle state or perform a second attack animation.
To put it simply, I only changed ‘Slot0ItemID’ and ‘Animation’, everything else stays the same, why does n’t it work? Is there anything else that needs to be modified?
The other parameters have not changed. When I play the game and press the left mouse button, the character will play the first attack animation and then get stuck. I cannot return to the Idle state and cannot perform the next attack animation.
When I change all ‘51’ to ‘21’, the character wo n’t get stuck, and I can return to Idle state or perform a second attack animation.
To put it simply, I only changed ‘Slot0ItemID’ and ‘Animation’, everything else stays the same, why does n’t it work? Is there anything else that needs to be modified?