Opsive
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    • AnimationGenerate, edit, and control game-ready animations
    • CharacterProduction-ready first and third-person character controllers
    • DecisionCreate powerful AI behaviors with visual logic tools
    • InventoryA complete, scalable inventory framework for Unity
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    • StateBuild clean, reusable state-based gameplay logic
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  • Solutions
    • AnimationGenerate, edit, and control game-ready animations
    • CharacterProduction-ready first and third-person character controllers
    • DecisionCreate powerful AI behaviors with visual logic tools
    • InventoryA complete, scalable inventory framework for Unity
    • Bundles
    • StateBuild clean, reusable state-based gameplay logic
  • Support
  • Atlas
  • Studio

Videos

Videos for State Designer

State Designer Trailer video thumbnail

State Designer Trailer

Introduction to State Designer video thumbnail

Introduction to State Designer

What is a Finite State Machine video thumbnail

What is a Finite State Machine

Workflow Overview video thumbnail

Workflow Overview

Variables video thumbnail

Variables

Conditions & Transitions video thumbnail

Conditions & Transitions

Lists & Iterators video thumbnail

Lists & Iterators

Subgraphs video thumbnail

Subgraphs

if/else Conditions video thumbnail

if/else Conditions

Creating a First Person Controller video thumbnail

Creating a First Person Controller

Raycasting video thumbnail

Raycasting

Scene Transitions video thumbnail

Scene Transitions

Turret AI video thumbnail

Turret AI

Scripting Overview video thumbnail

Scripting Overview

Opsive
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    • Decision Solution
    • Inventory Solution
    • State Solution
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