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Videos

Videos for Behavior Designer Pro

Overview

Conditional Aborts

Shared Variables

New GameObject Task

New Entity Task

Subtrees

Senses Setup

Stacked Tasks

Bring Your NPCs to Life!

Intro To Behavior Trees With NPC Patrol

How To Make NPCs Patrol

How to Make NPCs Sleep

How to Make NPCs Sleep in Beds

How to Create Reusable NPC Behaviors

How to Make NPCs Haul Items

How to Make NPCs Deposit Items

How to Create Item Producing Buildings

Behavior Tree Basics: What is a Behavior Tree?

Behavior Tree Basics: What is a Sequence Task?

Behavior Tree Basics: What is a Selector Task?

Behavior Tree Basics: What is a Repeater Task?

Behavior Tree Basics: What is a Parallel Task?

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