Version 3.3.1 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. If you are upgrading from a version prior to version 3.3 first remove the entire /Assets/Opsive directory (remember to backup!).
This version contains the following:
- Added the CharacterContainer prefab for quick prototyping.
- Added the FIre3 input mapping.
- Fixed projectile from starting on the wrong layer when changing perspectives.
- Fixed ItemSetManagerBase from causing exception when initialized during edit time.
The following integrations were updated:
- Cinemachine
- UMA