Version 3.3.1 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. If you are upgrading from a version prior to version 3.3 first remove the entire /Assets/Opsive directory (remember to backup!).

This version contains the following:

  • Added the CharacterContainer prefab for quick prototyping.
  • Added the FIre3 input mapping.
  • Fixed projectile from starting on the wrong layer when changing perspectives.
  • Fixed ItemSetManagerBase from causing exception when initialized during edit time.

The following integrations were updated:

  • Cinemachine
  • UMA