Version 3.2.3 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. If you are upgrading from a version prior to version 3.2 first remove the entire /Assets/Opsive directory (remember to backup!).

This version contains the following:

  • Base for version 0.8 of the Ultimate Mirror Networking Controller.
  • FieldOfView is now set on the base ViewType.
  • Virtualized more methods.
  • Improved NavMeshAgentMovement stopping conditions.
  • Fixed Scheduler from skipping over an event when another event has been invoked.
  • Added better support for ItemSetManager for dual wielding weapons.
  • Added an option to reset the gravity accumulation within the jump ability.
  • Fixed Drive from not setting the correct up direction when teleporting on exit.
  • Disable animation event by default if the created character doesn’t have an animator.
  • Moved the IgnoreReferences attribute from the shared folder.