Version 3.2.3 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. If you are upgrading from a version prior to version 3.2 first remove the entire /Assets/Opsive directory (remember to backup!).
This version contains the following:
- Base for version 0.8 of the Ultimate Mirror Networking Controller.
- FieldOfView is now set on the base ViewType.
- Virtualized more methods.
- Improved NavMeshAgentMovement stopping conditions.
- Fixed Scheduler from skipping over an event when another event has been invoked.
- Added better support for ItemSetManager for dual wielding weapons.
- Added an option to reset the gravity accumulation within the jump ability.
- Fixed Drive from not setting the correct up direction when teleporting on exit.
- Disable animation event by default if the created character doesn’t have an animator.
- Moved the IgnoreReferences attribute from the shared folder.