Version 3.2.2 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. If you are upgrading from a version prior to version 3.2 first remove the entire /Assets/Opsive directory (remember to backup!).
This version contains the following:
- Base version required for compatibility with Behavior Designer Pro and the Ultimate Inventory System.
- Fixed bow from not automatically reloading when it is unequipped and equipped again.
- Updated demo scene to use the correct URP texture for the surface system.
- Reset the gravity direction when the up direction is set within CharacterLocomotion.SetRotation.
- Fixed the demo ground plane from being too small.
- Jump will reset the gravity accumulation after stopping.
- Bounce should only apply horizontal forces within DetectCollisions.