Version 3.2.2 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. If you are upgrading from a version prior to version 3.2 first remove the entire /Assets/Opsive directory (remember to backup!).

This version contains the following:

  • Base version required for compatibility with Behavior Designer Pro and the Ultimate Inventory System.
  • Fixed bow from not automatically reloading when it is unequipped and equipped again.
  • Updated demo scene to use the correct URP texture for the surface system.
  • Reset the gravity direction when the up direction is set within CharacterLocomotion.SetRotation.
  • Fixed the demo ground plane from being too small.
  • Jump will reset the gravity accumulation after stopping.
  • Bounce should only apply horizontal forces within DetectCollisions.