Version 2.1.4 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. This is a small update improving the compatibility with Unity 2019.1 and some minor fixes.

This update contains the following:

  • Added the smoothed bones back to the locomotion controller to fix IK jitter. For humanoid characters you should add the following bones to the Ultimate Character Locomotion -> Smoothed Bones field:
    • Spine
    • Chest
    • Neck
    • Head
    • Left Shoulder
    • Left Upper Arm
    • Left Forearm
    • Left Hand
    • Right Shoulder
    • Right Upper Arm
    • Right Forearm
    • Right Hand
  • Improved when the attributes are checked/modified by the abilities
  • Fixed the character from being teleported when setting a platform manually while not grounded
  • Fixed items from using the root motion position in 2019.1
  • Fixed knife and katana attack 1 from replaying too many times
  • Fixed in air melee use from getting stuck in some cases after the character has grounded
  • Fixed sword attack 2 animation transition and replaced the crouch attack
  • Fixed the First Person View Type from needing a second camera
  • The following integrations were updated:
    • Behavior Designer
    • Final IK
    • UMA