The latest version of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. If you are upgrading from a version prior to version 2.1 ensure you have first removed the Packages/com.opsive.behaviordesigner, Packages/com.opsive.graphdesigner, and Packages/com.opsive.shared folders.

This update contains the following:

  • Added a CanExecute bool to the BranchComponent. All Entity tasks need to be updated to use this property to ensure the task doesn’t execute multiple times within the same tick:
    if (!branchComponent.CanExecute) { continue; }

    The Entity task documentation has been updated.

  • Added a set of conversion tasks.
  • Fixed event node from not being able to reconnect to a logic node.
  • Fixed nodes from not being able to be copied into a new graph.