Version 2.0.9 of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. This update contains the following:

  • Reworked the OnDrawGizmo callback invocation.
  • Fixed ghost edge from persisting when pressing escape on the task add window.
  • Task object parent tasks can now interrupt their children if they return success or failure during execution.
  • Prefab instances will add to the undo stack.
  • Added an UnknownSharedVariable type if the SharedVariable can’t be resolved.
  • The SharedVariable element type must be the exact same as the field.
  • Fixed nested self aborts from not reevaluating when they are out of scope.
  • Shared Variable Override control will no longer lose focus when updating the field value.
  • Fixed child tasks from not resetting their status when a parent is aborted.
  • Fixed Conditional Evaluator from not using the RuntimeIndex.
  • Restrict the filter window to the window bounds.