Version 2.0.9 of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. This update contains the following:
- Reworked the OnDrawGizmo callback invocation.
- Fixed ghost edge from persisting when pressing escape on the task add window.
- Task object parent tasks can now interrupt their children if they return success or failure during execution.
- Prefab instances will add to the undo stack.
- Added an UnknownSharedVariable type if the SharedVariable can’t be resolved.
- The SharedVariable element type must be the exact same as the field.
- Fixed nested self aborts from not reevaluating when they are out of scope.
- Shared Variable Override control will no longer lose focus when updating the field value.
- Fixed child tasks from not resetting their status when a parent is aborted.
- Fixed Conditional Evaluator from not using the RuntimeIndex.
- Restrict the filter window to the window bounds.