Version 2.0.3 of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. This update contains the following:
- Refactored how edge events are subscribed.
- Automatically load the subtree after it is assigned.
- Fixed the runtime index from not being used within the composite and decorator tasks.
- Fixed the active branch tag from not correctly being reset.
- Fixed the parallel task from setting the wrong task component.
- Fixed the connection from not being removed when the parent decorator restricts the number of connections.
- Removed FindObjects when searching for SceneSharedVariables and ProjectSharedVariables.
- Fixed load error if the watched element field name is empty.