Version 2.0.1 of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. This update contains the following:
- Fixed TaskDelegate from not persisting the SharedVariable values.
- Fixed TaskDelegate from not finding the static method type.
- Updated key down events for Unity 6 propagation.
- Filter window should not show if no objects are selected.
- Task.OnEnd will be called if the behavior tree is active and a tree is restored.
- Fixed the ECS tag components from not being disabled when stopped.
- Parallel and ParallelSelector will enable the InterruptedTag when it stops the child tasks prematurely.
- Abstract classes can be returned within the AllTypes FilterType.