Version 2.0.1 of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. This update contains the following:

  • Fixed TaskDelegate from not persisting the SharedVariable values.
  • Fixed TaskDelegate from not finding the static method type.
  • Updated key down events for Unity 6 propagation.
  • Filter window should not show if no objects are selected.
  • Task.OnEnd will be called if the behavior tree is active and a tree is restored.
  • Fixed the ECS tag components from not being disabled when stopped.
  • Parallel and ParallelSelector will enable the InterruptedTag when it stops the child tasks prematurely.
  • Abstract classes can be returned within the AllTypes FilterType.