Version 1.6 of the Movement Pack is making its way to the Opsive Store and the Asset Store. This update requires version 1.7.6+ of Behavior Designer. Some variable names and types were changed for the detection tasks so after updating ensure your tasks contain the correct variable value. As a result of this ensure you have backed up before updating.

This version contains the following changes:

  • Added a DetectionMode enum to Can See Object, Can Hear Object, and Within Distance.
  • Updated the variable naming convention.
  • Switched to a SharedLayerMask and SharedHumanBodyBones for the detection tasks.
  • Use the GUID version of the TaskIcon attribute.
  • Updated the following integrations:
    • A* Pathfinding Project