Version 1.6 of Behavior Designer is making its way to the Opsive Store and the Asset Store. This update adds support for assembly definition files so the files had to be restructured. As a result, ensure you remove the Behavior Designer directory before importing this update. If you are storing any files in the Behavior Designer directory you should first move them to prevent them from getting deleted. The full set of changes in this version are:

  • Added support for Unity 2018.3
  • Added assembly definition support
  • Set the minimum Unity version to 2017.1
  • Fixed dynamic variables from causing an error check exception when added to an external tree
  • Fixed Parallel Complete from not working when a child has been disabled