Why impact force not effect when i specified a projectile prefab?

CiMi

New member
If projectile prefab is not specified, when i shoot a enemy the impact force can effect success. But when i use a projectile prefab the impact force not effect. Can you tell me why? Or how to setting something to make the impact force effect? 2222222.png1111111.png
 
You've got your "Projectile Fired Layer" set to the VisualEffect layer. This means that the spawned projectile gameobject will be placed onto the VisualEffect layer, which probably doesn't collide with the characters. Try changing Projectile Fired Layer to the Default layer.
 
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