when tuning Grid Size, the actual minimum size is not same as setting.

Justus

Member
If you select an existent inventoryGrid, for example, we choose the default ShopMenu from RPG Schema.
We could tuning the grid size to change the displayed amount of slots.

But this is not correct when you change the Grid Size to (1,1)
The actual amount of Grid will always be (1,2) or (2,1), according to how you achieve (1,1)
1652319701495.png
 
I've tested this in my own scene and the slot gets removed as expected, leaving you with just one. Perhaps I already fixed this, please wait for the next udpate
 
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