Hi there. I am trying to restrict the camera' horizontal(Yaw) rotate limit to -90 to 90;
I am using Third person adventure view type. For what I noticed, the yaw limit will be set to a fixed angle range at the start of the scene. If my character rotates, the angle limit for the camera actually not changed relatively to character' front.
I want to make the Yaw relative to character front. I wrote a small script that dynamically translate the angle limit basing on the character' euler y. However, I wonder is there a build in method to do this? Thank you!
I am using Third person adventure view type. For what I noticed, the yaw limit will be set to a fixed angle range at the start of the scene. If my character rotates, the angle limit for the camera actually not changed relatively to character' front.
I want to make the Yaw relative to character front. I wrote a small script that dynamically translate the angle limit basing on the character' euler y. However, I wonder is there a build in method to do this? Thank you!