Hello! I have got a little stuck with my inventory in regards to the final "feel" being a little off so I was wondering the best way to approach this.
Things can get a little funny and fiddly when using a controller (in particular using InControl). It's fine with keyboard and mouse but with a controller, it can be hard to navigate intuitively, after having someone test my game systems I watched them struggle with the menus a lot.
To make it easier to explain, I have taken a video and I will note the timepoints here and what I am trying to do. I think all the issues are linked or can be fixed with the same method but I can't work out what it is and trying different options in the "Display Panel" script didn't seem to work right where I thought it might. This will make more sense below but I thought the "Set open on active" might resolve this but it just turns off the tab entirely and just having the "selectable on open" did not fix the main issues started below. Basically, I would like my menus to open blank (not a particular tab open if possible) and always on the same menu button for continuity and for the sake of player muscle memory navigating menus. Bad navigation is enough to make you throw a game out as we all know haha.
Anyway! Here is the vid:
Points:
0:00 INVENTORY - When I open the inventory, it will always open on the last tab I had open. Basically here I would just like it to always open all tabs closed and select the option from the menu tabs (or open always on the inventory tab if one open is necessary). I watched the tester get frustrated opening and having to cancel the selected tab and try and find and navigate through to where they wanted to go, so if it's always the same it can be intuitive and they can adapt quickly. (FYI: The rest of my questions may actually be resolved in the same way).
0:38 SHOPS - Opening a shop with the controller has nothing at all selected at the start and all panels open. Can it start with all panels closed and choose from the "Buy/Sell/Close" menu first? Or if it has to start with the buy panel open for whatever reason, it makes me need to press 'cancel' before it selects the top buy option the first time I open a shop on play. That's quite confusing to work out. So even if the buy panels stay open, I would need to it always either auto select the (Buy/Sell/Exit) menu panel OR if necessary the top buy option. It's a bit inconsistent right now.
1:23 STORAGE - This one is quite odd in the same respect as the shop, but as you can see it opens with a quantity picker active that you then need to cancel back and find the right menu you want and it was almost too much to explain to the tester without doing it first so really, the same thing again. I need it to start just with the menu tab buttons selected and nothing else open ideally.
The end just shows the crafting working fine, always selects the top option which is super!
So... sorry it seems like a lot but it's actually just the same request in different forms. I thought I would just try to make it super clear to not waste your time.
Thanks! I hope you have a suggestion for me Appreciate any help a lot.
Cheers!
Things can get a little funny and fiddly when using a controller (in particular using InControl). It's fine with keyboard and mouse but with a controller, it can be hard to navigate intuitively, after having someone test my game systems I watched them struggle with the menus a lot.
To make it easier to explain, I have taken a video and I will note the timepoints here and what I am trying to do. I think all the issues are linked or can be fixed with the same method but I can't work out what it is and trying different options in the "Display Panel" script didn't seem to work right where I thought it might. This will make more sense below but I thought the "Set open on active" might resolve this but it just turns off the tab entirely and just having the "selectable on open" did not fix the main issues started below. Basically, I would like my menus to open blank (not a particular tab open if possible) and always on the same menu button for continuity and for the sake of player muscle memory navigating menus. Bad navigation is enough to make you throw a game out as we all know haha.
Anyway! Here is the vid:
InventoryTorublesshoot.mp4
drive.google.com
Points:
0:00 INVENTORY - When I open the inventory, it will always open on the last tab I had open. Basically here I would just like it to always open all tabs closed and select the option from the menu tabs (or open always on the inventory tab if one open is necessary). I watched the tester get frustrated opening and having to cancel the selected tab and try and find and navigate through to where they wanted to go, so if it's always the same it can be intuitive and they can adapt quickly. (FYI: The rest of my questions may actually be resolved in the same way).
0:38 SHOPS - Opening a shop with the controller has nothing at all selected at the start and all panels open. Can it start with all panels closed and choose from the "Buy/Sell/Close" menu first? Or if it has to start with the buy panel open for whatever reason, it makes me need to press 'cancel' before it selects the top buy option the first time I open a shop on play. That's quite confusing to work out. So even if the buy panels stay open, I would need to it always either auto select the (Buy/Sell/Exit) menu panel OR if necessary the top buy option. It's a bit inconsistent right now.
1:23 STORAGE - This one is quite odd in the same respect as the shop, but as you can see it opens with a quantity picker active that you then need to cancel back and find the right menu you want and it was almost too much to explain to the tester without doing it first so really, the same thing again. I need it to start just with the menu tab buttons selected and nothing else open ideally.
The end just shows the crafting working fine, always selects the top option which is super!
So... sorry it seems like a lot but it's actually just the same request in different forms. I thought I would just try to make it super clear to not waste your time.
Thanks! I hope you have a suggestion for me Appreciate any help a lot.
Cheers!