Ui with multiplayer

fpaciello99

New member
Hello everyone, I’m here to ask how to implement new Ui elements in the demo ui canvas.
Can you please explain me how the monitors work and how each Ui elements is synced between each character?
My objective is to realize a task box ( similar to the one in among us ) to tell the player which tasks should be done.
Thank you in advance,
Best regards,
Francesco
 
The UI is independent of the networking implementation. You should implement your new component by inheriting CharacterMonitor which will allow you to attach the UI to the character.
 
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