(UFPS) FPS Material Controller Help

Crazy Potato

New member
Hey I'm using the UFPS asset that I got a long time ago and I'm starting to get used to it but I'm having a problem with the FPS Material Controller and I cannot make my character's arms and head become invisible when in first person view. I'm using the FPS mesh renderer tool as well in order to use this with my current models for my project. I even tried following the fps mesh renderer integration guide but it only covers how to use it for UCC and not UFPS alone. Any thoughts? Also if you need more information just ask.
 
The FPS Mesh Tool video should cover both UFPS and UCC as they use the same classes. But if you have any questions on that integration I would talk to the FPS Mesh Tool developer as he created the integration and is a lot more familiar with it than I am.
 
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