UCC / UFPS v3 Events Order

denisfrs

Member
A couple of months ago i had a problem with my third person weapons not swapping the material to invisible shadow caster. I came up with a temporary solution that can be found in this post: https://www.opsive.com/forum/index....sible-weapons-remote-players.8296/#post-41117


The thing is that solution stopped to work after i update my project to UFPS v3. This is due the fact that the event "OnCharacterAttachLookSource" is being called after the event "OnInventoryAddItem".

My questions are, there's a way to workaround this problem? Or maybe reorder the events? Is this a bug or the events now is supposed to work like that?
 
OnInventoryAddItem and OnCharacterAttachLookSource are independent of each other so you should not rely on their execution order. If you are having an issue with the remote players not swapping materials please followup to that post with the steps to reproduce from a fresh project.
 
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