denisfrs
Member
A couple of months ago i had a problem with my third person weapons not swapping the material to invisible shadow caster. I came up with a temporary solution that can be found in this post: https://www.opsive.com/forum/index....sible-weapons-remote-players.8296/#post-41117
The thing is that solution stopped to work after i update my project to UFPS v3. This is due the fact that the event "OnCharacterAttachLookSource" is being called after the event "OnInventoryAddItem".
My questions are, there's a way to workaround this problem? Or maybe reorder the events? Is this a bug or the events now is supposed to work like that?
The thing is that solution stopped to work after i update my project to UFPS v3. This is due the fact that the event "OnCharacterAttachLookSource" is being called after the event "OnInventoryAddItem".
My questions are, there's a way to workaround this problem? Or maybe reorder the events? Is this a bug or the events now is supposed to work like that?