UCC + A* + BD movement not accurate?

derkoi

New member
Hi,

My character is walking around the level, everything is working as expected aside from the accuracy of the agents movement, sometimes it takes the corners wide, sometimes overshoots the destination and moves back to it etc. I can see the path in the scene window and the agent does some interesting detours for no apparent reason.

I've played around with the rotate speed in UCC which helps a little but I'm not sure if there are other settings to make the agent more accurate?

Thanks
 
To reduce the number of potential causes, if you don't use Behavior Designer and set the destination manually does it work correctly?
 
Can you send me a repro scene? I only need the unique assets so you can leave UCC and A* out of the repro package.
 
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