UCC 3.1.1 Add-ons issues

Cheo

Active member
Hello, I'm making this single thread about various issues in the recently updated add-ons for UCC 3.1.1. Here's a video as usual :


In summary :
-The ledge strafe ability cannot be normally exited by moving horizontally.
-When pressing the Action key while exiting the crawl tunnel, the assault rifle gets equipped and we have to start the Jump ability to leave the Crawl one.
-The moving ledge example isn't moving, for some reason its movement type needs to be manual set to Loop again when entering play mode.
-The dive movement is a bit weird when starting the ability with a significant rotation, the character starts diving in his forward axis then moves sideways.
-We still have ik/animation issues when climbing out of the water.
-The aim ability was removed from the swimming Atlas. When adding it again and using it underwater, we can see the aim movement blend tree seems to play less smoothly than the others. The left hand also does a weird movement when aiming underwater and moving backwards and to the right.
-Jittering and lack of smoothness can be seen on many animations.
-The Agility-Climbing integration demo scene is the one from V2.

This is quite a lot, I hope all of this can be addressed, thanks.
 
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