Trying to understand the demo scene and weapon pickups

epicever

Member
I'm looking at the sword pickup on the demo scene and it has no pickup set just the item definition. So how does it know what weapon it is picking up? Animation to play? This shouldn't make sense based on what I saw on the tutorial videos on youtube.

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The "Pickup Sets" basically allow you to define specific Item Sets (like the ones defined in your character's Item Set Manager) to be added when the character interacts with that ItemPickup. But you can also just use the "Item Definition Amounts" to simply add specific item definitions to the player's inventory, when you don't need to define an entire new Item Set (e.g. in the demo scene, there are already Item Sets defined for the Sword, Assault Rifle, etc).
 
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