Hi,
I am using the Top-Down Controller and just started with your system (Bought the whole package so maybe some more questions will occur).
My first issue is that I want to have more control over where the player looks at when using the Top-Down Controller. I want to be able to have my own Update function where I call something like: SetTopDownDirection(Transform target or Quaternion rotation or float eulerY) instead ofa lways and only having the mouse screen coordinate control.
I guessed that even though this function might not exist in your system out-of-the-box, there must be a place in code where you get the mouse coordinates and therefore I just need to swap them out with a public var that I can change from my own scripts.
So my question would be, am I right in this, and what would be your advice to have custom control over look direction in Top-Down Mode?
Thanks!
I am using the Top-Down Controller and just started with your system (Bought the whole package so maybe some more questions will occur).
My first issue is that I want to have more control over where the player looks at when using the Top-Down Controller. I want to be able to have my own Update function where I call something like: SetTopDownDirection(Transform target or Quaternion rotation or float eulerY) instead ofa lways and only having the mouse screen coordinate control.
I guessed that even though this function might not exist in your system out-of-the-box, there must be a place in code where you get the mouse coordinates and therefore I just need to swap them out with a public var that I can change from my own scripts.
So my question would be, am I right in this, and what would be your advice to have custom control over look direction in Top-Down Mode?
Thanks!