Third person items visible in first person perspective

stove

New member
Hi,

I first bought UFPS and then added the third person controller. Everything seems OK, but I can't seem to get my third person item to go invisible when I swap perspectives.

My understanding from the docs and demo scene is that properly switching items to invisible on perspective changes requires:
-appropriate layers (default for parent prefab, overlay for first person and subcharacter for third person objects)
-a material swapper on the first person camera with 'manual swap' unchecked
-perspective monitor on the character itself

My character's arms and head do go invisible, so I assume it's something with how I set up the weapon itself rather than the scene at large. Is there anywhere else I should be looking?
 
Ah I figured it out: somehow my third person item was missing a 'third person object' script. No clue how that happened as I used the opsive wizards, but anyway I'll leave this here just in case :)
 
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