The character is going through simple colliders.

grkwasniewski

New member
This might be related to Unity itself, but maybe someone can help me with this.

I have a basic setup for the character with the capsule collider and rigid body. Often, when I try to interact with simple objects (for example, jump onto the box, box has a collider and rigid body), the character is going through the object.

There is some interaction (the box will move in random directions), but the character can't jump onto the box. Sometimes the character will even get stuck on some simple colliders (like stairs, for example)

Is there some setting that I'm missing here?
 
UCC is doing its own collision detection. You should check the Character Layer Manager on your character. You objects should be in one of the layers activated under the "Solid Objects Layer".
 
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