Guerrilla705
New member
Are there callbacks for OnEnter and OnExit of an action task? I can't seem to find any. If not, are there any best practices way to trigger an event (like begin a melee from an external melee system) right when the behavior is entered? I can put calls to my own OnExit whenever I would call a return TaskStatus.Success or return TaskStatus.Failure, but I also want to be able to run OnExit when the task is exited for other reasons (interrupt, conditional abort, etc.)