Task dependencies in tool tip.

Will

New member
Hi there,

It would be a huge help for non coders if we knew the vairables each task was dependent on.

The amount of times in the last week its taken me over half an hour to identify wether its a gameobject or a transform or a vector3 that the movetowards task needs as an example is such a pain in the ass.

This is only an example, it is happening very regularly and making progress slower than if i was to just watch a tutorial on youtube of how to code a specific feature.

It might be obvious to programers but to a beginner learning to make their first game its harder especially since visual studio tell you this kind of thing.

Any plans to add in the future?

Regards,
Will
 
BT4.png
All thats needed is a little extra description in the above tooltip. When we add a task, it will tell us that it needs a returned gameobject variable for example or a returned vector 3 variable. Otherwise I will sit for 10 minutes adding in different variables and trying to see if they show up in the task inspector (im sure its the same for other beginners also :p)
 
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