Hi Justin,
I saw in some old threads that there is an issue with Move Towards where if the player can't reach the target (for example when interacting) that the player will just get stuck forever. This happens with AI characters as well. I saw that you were planning on adding a timeout to this ability possibly in a future update. Do you have any ideas of a short temporary fix that I could use to address this issue? Is there a simple way for me to add a timeout for this since I know you are super busy with a lot going on and I know an update is probably a ways off.
I saw in some old threads that there is an issue with Move Towards where if the player can't reach the target (for example when interacting) that the player will just get stuck forever. This happens with AI characters as well. I saw that you were planning on adding a timeout to this ability possibly in a future update. Do you have any ideas of a short temporary fix that I could use to address this issue? Is there a simple way for me to add a timeout for this since I know you are super busy with a lot going on and I know an update is probably a ways off.