Strange pursue behaviour

artbyter

New member
I'm a bit stuck at the strange pursue behaviour in a very simple setup. Instead of pursuing the target the agent just move forward. In a bit more complex setup with CanSee task, the agent is pursuing the target when it can see it, but when the target come out of the view the agent's just moving forward.

Zombie.jpg

That can be just some my stupid mistake, but i'm lost where to dig.
 
What Movement Type are you using for your agent? You should be using Third Person Adventure for that use case. My bet is that it's not related to the pursue task and if you were to even do a seek it still would do the same behavior.
 
It uses Third Person Adventure. And I found that if I uncheck Use Root Motion Position and Use Root Motion Rotation everything goes ok.
I don't quite understand how it is related.
 
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