Should 'Can See --> Seek / Pursue' sequences automatically determine target based on seen object?


New member
Basically I have a simple can see then seek tree, but I find it odd that the Seek action does not automatically put the seen target object into it's target field. Am I doing something wrong, or does Target have to be manually assigned for all of the included Movement actions?


Staff member
The Target field has to be manually assigned. Each task within the behavior tree is independent of one another so unlike finite state machines it does not know what task it came from.