Shield in First Person View

Arlo

New member
Hi there!
I'm trying to have Melee weapons that can also be used to block attacks, like the ones in the demos. This behaviour works just fine in Third Person View, but when in First Person the weapon is always preventing getting damage, like if it is always in "shield mode". You can test it in the official Demo of the asset, in the Melee room with the AI agent. If you equip your Sword in third person you will be getting damage when he attacks you unless you Aim (defend), but if you swap to first person view his attacks no longer damage you unless he hits you from the sides or from backwards. The Shield attribute for the Sword is set to "Require Aim" and the Aim ability has "Active in First Person" disabled (you need to change it if trying it in the Demo), so in theory you would need to Aim in order to defend also in a Fist Person View, right?

Help will be much appreciated,
thanks for your time : )
 
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