Rungs not rotating in line with the mesh

Hi all,

I've managed to get the climbing add-on to work, except the rungs aren't correctly aligned with the mesh. They seem to be rotated at a 90-degree angle from the mesh. Here is what it looks like:

Rungs.jpg
And in-game, this is what the character looks like:
In-game.jpg
You can see he isn't facing the ladder.

I've tried rotating the ladder, but the white boxes keep wanting to face that 90-degree angle. Any assistance would be much appreciated :D
 
This post is related:


It has been fixed for the next update.
 
This post is related:


It has been fixed for the next update.
Thanks Justin. The post outlines my exact problem with the rungs being perpendicular to the mesh. Looking forward to the update (y)
 
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