Rotate camera 360 degrees around player using top down camera?

millar5001

New member
I am using third person top down camera with a pitch limit of around 50 degrees. I would like to give the user the ability to spin the camera 360 degrees around the character.

Altering the Forward Axis sort of allows this but it only allows rotating 180 degrees around the character.

How could I achieve this?

Thanks
 
Changing the forward axis is the correct approach - it is a unit vector so it'll allow for full rotation. You'll want to move between (-1, 0, -1) and (1, 0, 1)
 
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