Junior_Djjr
New member
What about Randomation Vehicle Physics integration? It is one of the current most used vehicle physics for Unity, since it becomes free. I use it for my project.
If you don't plan to implement it (I see no reason imao), could I have some summary steps of what the implementation is like?
If you don't plan to implement it (I see no reason imao), could I have some summary steps of what the implementation is like?