Question about melee.

You place that ID in the collider spot. You leave the collider field blank, select the element, and in the selected element you can specify the ID. In the latest version the Body item does this so it provides a good example.
This works well when placed under the character object, but doesn't work well when placed under the camera object. How to make it work under the camera? Or to force to rotate a collider and on a vertical axis?
 
The Object ID is not searched under the camera. One work around is to add it to the character and then move it after the collider has been found using a custom script.
 
The Object ID is not searched under the camera. One work around is to add it to the character and then move it after the collider has been found using a custom script.
This will work if I have only 1 item with the search for a collider. But what if, after moving, I have another item that does not have a collider?
 
Please make it possible to search for the Object ID not only under the character, but anywhere, or at least under the camera.
 
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