Pseudo 3D Movement Type

kotor

Member
In the following video, I am using a Psedu 3D movement type. When I moving back and fourth it started shifting towards the depth part. This is side scroller game, I don't want it move in the depth direction. It should only move left or right. How can I freeze that movement.

 
Here in this video why is the character using short climb on these rocks. I don't have an object identifier 502 on them :
 
Is this related to the original question? If not please create a new thread. With that said, my guess is that there are some short climb settings that you have set which makes the ability think that it can start when it shouldn't.
 
Top