Iguane
New member
Hello,
I am trying to configure a 2-handed sword. Diving into the demo animator I'm trying to go step by step.
My first goal was to test setting up the idle animation for my 2 handed sword.
While testing I realise that the right hand of the weapon is shaking.
However, if I use my new animation directly in the one-handed sword animation (id 22) it works (except for the position of the left hand, but I guess I'll find some info in the forum about that).
I think I missed a step... do you have any idea?
I am trying to configure a 2-handed sword. Diving into the demo animator I'm trying to go step by step.
My first goal was to test setting up the idle animation for my 2 handed sword.
- I created a new item to which I assigned the animator id 26.
- I duplicated the Sword state in Sword2H in RightArmLayer and made sure everything was the same, except for the ID which changed from 22 to 26.
- I haven't tried to change the animation yet.
- I haven't modified any other layer since in the animator I think that no other is usefull for idle right weapon animation
While testing I realise that the right hand of the weapon is shaking.
However, if I use my new animation directly in the one-handed sword animation (id 22) it works (except for the position of the left hand, but I guess I'll find some info in the forum about that).
I think I missed a step... do you have any idea?