I added an item pick up (pistol) in the scene and when the game is running I get this 3 issues

I've checked the code in those 3 part and I think the code needs to validate is the m_CharacterLocomotion variable is null after m_GameObject.GetCachedParentComponent<UltimateCharacterLocomotion>();


is it correct my thought?
Thanks in advance,
Martin

I've checked the code in those 3 part and I think the code needs to validate is the m_CharacterLocomotion variable is null after m_GameObject.GetCachedParentComponent<UltimateCharacterLocomotion>();


is it correct my thought?
Thanks in advance,
Martin